Video Game Designer Jobs – 3 Techniques to Stand Out and Get Hired

Is there a secret to getting a video game designer job? Is it attending the right game design schools? Hobnobbing at game industry networking events? Camping outside the offices of your favorite video game company? Getting incriminating blackmail photos of the Creative Director from the holiday Christmas Party?

Well, any of those methods might work but if you want a more reliable path to getting a game design job, first ask yourself a tough question – do you really want a job in game design? Are you willing to work – on your own time – to make your game designer dreams come true? Will you put in the blood, sweat and tears to stand out from the crowd and make an impression with a game industry manager?

Because, speaking from the other side of the hiring desk, I’ll tell you exactly what gets my attention F95ZONE. And isn’t how well formatted your resume is or how sparkling the prose of your cover letter. A professional resume and good letter are just assumed if you want to play this game. The real way you get a video game designer job is by showing me you are actually good at designing games.

Take a game you love (and preferably one I know) and write up a game design doc for it. Pretend you’re proposing something for an update or downloadable content. Document either a level or scenario.

Don’t write the game designer equivalent of War and Peace – you are not getting paid by the pound. The thicker your design document, the less useful it’s actually going to be. I’m looking for concise – but accurate – documentation of what you’re envisioning as the game designer. You’ll want to include a short summary sentence and then an outline of what you’re proposing.

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